internal PelletObject(GraphicsHandler handler) : base(GraphicsConstants.TileSize) { handler.SetStaticSprite(this, GraphicsID.TilePelletSmall, PaletteID.Pellet, Resources.Tiles, GraphicsConstants.TileWidth); }
internal ScoreObject(GraphicsHandler handler, int score) : base(GraphicsConstants.SpriteSize) { handler.SetStaticSprite(this, score.ToGraphicsID(), PaletteID.Text, Resources.Sprites, GraphicsConstants.SpriteWidth); }