void DoNextQuestions() { CurrentCanvas.SetActive(false); this.gameObject.SetActive(false); if (!IsMainController) { GameControllerScript.ActivateCurrentController(); } else { ScoreCanvas.SetActive(true); PlayerPrefs.SetInt("Score", Score); } }
void DoNextQuestions() { CurrentCanvas.SetActive(false); this.gameObject.SetActive(false); if (!IsMainController) { GameControllerScript.ActivateCurrentController(); } else { ScoreCanvas.SetActive(true); PlayerPrefs.SetInt("Score", Score); } StarParent.transform.GetChild(0).GetComponent <Image>().sprite = EmptyStar; StarParent.transform.GetChild(1).GetComponent <Image>().sprite = EmptyStar; StarParent.transform.GetChild(2).GetComponent <Image>().sprite = EmptyStar; }