void DoNextQuestions()
    {
        CurrentCanvas.SetActive(false);
        this.gameObject.SetActive(false);

        if (!IsMainController)
        {
            GameControllerScript.ActivateCurrentController();
        }
        else
        {
            ScoreCanvas.SetActive(true);
            PlayerPrefs.SetInt("Score", Score);
        }
    }
    void DoNextQuestions()
    {
        CurrentCanvas.SetActive(false);
        this.gameObject.SetActive(false);

        if (!IsMainController)
        {
            GameControllerScript.ActivateCurrentController();
        }
        else
        {
            ScoreCanvas.SetActive(true);
            PlayerPrefs.SetInt("Score", Score);
        }

        StarParent.transform.GetChild(0).GetComponent <Image>().sprite = EmptyStar;
        StarParent.transform.GetChild(1).GetComponent <Image>().sprite = EmptyStar;
        StarParent.transform.GetChild(2).GetComponent <Image>().sprite = EmptyStar;
    }