IEnumerator SummonBoss() { while (true) { yield return(new WaitForSeconds(boss_period)); boss_spawner.GetPooledObject(boss_spawner.Mons); } }
IEnumerator SummonBoss() { while (true) { yield return(new WaitForSeconds(boss_period)); boss_spawner.GetPooledObject(boss_spawner.Mons); } }