예제 #1
0
        private void Update()
        {
            if (!GameHasEnded)
            {
                UpdateCountDownTextAndTime();

                if (elapsedTime >= totalTime - 1)
                {
                    GameHasEnded = true;
                }
            }
            else
            {
                EndScreen endScreen = GetComponent <EndScreen>();
                endScreen.SetEndScreenInfo();

                if (!GetComponent <EndScreen>().hasBeenBuilt)
                {
                    countDownText.gameObject.SetActive(false);
                    endScreen.baseScore = GetComponent <Score>().score;
                    endScreen.ActivateEndScreen();
                }
            }
        }