void UpdateTimer() { if ((time % 60) <= 0) { time = 0; timerText.text = "00"; StartCoroutine(endScreen.LoadScene()); } else { time -= Time.deltaTime; string seconds = (time % 60).ToString("00"); timerText.text = seconds; lerpedColor = Color.Lerp(Color.white, Color.black, Mathf.PingPong(Time.time, 1f)); timerText.color = lerpedColor; } }