public void SetHandComputed() { Toolbox globalVars = Toolbox.Instance; int w20 = CharacterEngine.ComputeHandWurf(globalVars.mCharacter); inHandWurf.text = w20.ToString(); Hand hand = CharacterEngine.GetHandfromWurf(w20); switch (hand) { case Hand.links: inHandText.text = "links"; break; case Hand.rechts: inHandText.text = "rechts"; break; case Hand.beide: inHandText.text = "beidhändig"; break; default: break; } }
public void TestHandAll() { mCharacter.Spezies = Races.Mensch; int w20 = CharacterEngine.ComputeHandWurf(this.mCharacter); Hand resultHand = CharacterEngine.GetHandfromWurf(w20); var hands = Enum.GetValues(typeof(Hand)); Assert.Contains(resultHand, hands); }
public void SetHandCharacter() { Toolbox globalVars = Toolbox.Instance; if (inHandText.text != "") { int w20 = Convert.ToInt32(inHandWurf.text); globalVars.mCharacter.hand = CharacterEngine.GetHandfromWurf(w20); Debug.Log(globalVars.mCharacter.ToString()); } }
public void TestHandGnom() { int zuFall = UnityEngine.Random.Range(1, 3); if (zuFall == 1) { mCharacter.Spezies = Races.Waldgnom; } else { mCharacter.Spezies = Races.Berggnom; } int w20 = CharacterEngine.ComputeHandWurf(this.mCharacter); Hand resultHand = CharacterEngine.GetHandfromWurf(w20); Assert.AreEqual(resultHand, Hand.beide); }