private void OnClickChindItem(ButtonScript obj, object args, int param1, int param2) { CompoundSkillCellUI cell = obj.GetComponent <CompoundSkillCellUI> (); //if (_selectChindObj == obj.gameObject) //return; if (_selectChindObj == null) { _selectChindObj = obj.gameObject; obj.GetComponent <CompoundSkillCellUI> ().arrow.gameObject.SetActive(true); } else { _selectChindObj.GetComponent <CompoundSkillCellUI> ().arrow.gameObject.SetActive(false); _selectChindObj = obj.gameObject; _selectChindObj.GetComponent <CompoundSkillCellUI> ().arrow.gameObject.SetActive(true); } if (cell == null) { return; } updateCompoundInfo(cell); updateCompoundPropInfo(cell); }
public void OnFriendCell(ButtonScript obj, object args, int param1, int param2) { obj.GetComponent <UISprite>().MarkOff(); //recomPane.gameObject.SetActive (false); blackPane.gameObject.SetActive(false); chatLisPane.gameObject.SetActive(true); if (_selectFriendBtn != null) { _selectFriendBtn.GetComponent <UISprite> ().spriteName = "jn_jinlan"; } _selectFriendBtn = obj.gameObject; _selectFriendBtn.GetComponent <UISprite> ().spriteName = "jn_jinlanliang"; if (obj.GetComponent <FriendItem> ().ContactInfo == null) { return; } _selectFriend = obj.GetComponent <FriendItem> ().ContactInfo; if (FriendSystem.Instance().NoChatDict.ContainsKey(_selectFriend.name_)) { offTabBtn.GetComponentInChildren <UISprite>().MarkOff(); FriendSystem.Instance().NoChatDict.Remove(_selectFriend.name_); } //if(obj.GetComponent<FriendItem> ().red.gameObject.activeSelf) //{ //obj.GetComponent<FriendItem> ().red.gameObject.SetActive(false); UpdateChatList(_selectFriend); //} }
private void OnClicMail(ButtonScript obj, object args, int param1, int param2) { COM_Mail mail = obj.GetComponent <mailCellUI> ().Mail; if (mail == null) { return; } if (!delMailBtn.gameObject.activeSelf) { delMailBtn.gameObject.SetActive(true); } if (!mail.isRead_) { obj.GetComponent <mailCellUI>().icon.spriteName = "dakaixin"; } _selectMail = mail; mail.isRead_ = true; NetConnection.Instance.readMail(_selectMail.mailId_); rightImg.gameObject.SetActive(true); for (int k = 0; k < mailCellList.Count; k++) { mailCellList[k].GetComponent <mailCellUI> ().back.gameObject.SetActive(false); } obj.GetComponent <mailCellUI> ().back.gameObject.SetActive(true); updateMailInfo(mail); }
private void OnClickMagicCell(ButtonScript obj, object args, int param1, int param2) { for (int i = 0; i < changeCellList.Count; i++) { changeCellList[i].selectImg.gameObject.SetActive(false); } obj.GetComponent <MagicChangeCellUI> ().selectImg.gameObject.SetActive(true); _seletData = obj.GetComponent <MagicChangeCellUI>().ArtifactData; needZhuanMoneyLab.text = obj.GetComponent <MagicChangeCellUI> ().ArtifactData._Diamonds.ToString(); }
private void OnClickSkill(ButtonScript obj, object args, int param1, int param2) { if (selectObj != null) { selectObj.back.gameObject.SetActive(false); } equipInfoUI.gameObject.SetActive(false); skillInfoUI.Skill = obj.GetComponent <HelpEquipCellUI> ().Skill; selectObj = obj.GetComponent <HelpEquipCellUI>(); selectObj.back.gameObject.SetActive(true); }
void freeButtons() { button1.GetComponent <Rigidbody>().constraints = RigidbodyConstraints.None; button2.GetComponent <Rigidbody>().constraints = RigidbodyConstraints.None; button3.GetComponent <Rigidbody>().constraints = RigidbodyConstraints.None; button1.GetComponent <Rigidbody>().AddForce(getExplosionVector() * 20.0f); button2.GetComponent <Rigidbody>().AddForce(getExplosionVector() * 20.0f); button3.GetComponent <Rigidbody>().AddForce(getExplosionVector() * 20.0f); button1.GetComponent <Rigidbody>().AddTorque(getExplosionVector() * 10.0f); button2.GetComponent <Rigidbody>().AddTorque(getExplosionVector() * 10.0f); button3.GetComponent <Rigidbody>().AddTorque(getExplosionVector() * 10.0f); }
private void OnEmployeeCell(ButtonScript obj, object args, int param1, int param2) { EmployeeCellUI cell = obj.GetComponent <EmployeeCellUI> (); if (cell == null || cell.Employee == null) { return; } if (selectObj == null) { selectObj = obj.gameObject; selectObj.transform.FindChild("select").gameObject.SetActive(true); } else if (selectObj != obj.gameObject) { selectObj.transform.FindChild("select").gameObject.SetActive(false); } Employee employee = cell.Employee; if (employee == null) { return; } employee = GamePlayer.Instance.GetEmployeeById(employee.InstId); EmployessSystem.instance.CurEmployee = employee; EmployeeListUI.ShowMe(); }
private void OnClickDeputyToggle(ButtonScript obj, object args, int param1, int param2) { UIToggle tog = obj.GetComponent <UIToggle> (); RadioToggle(tog); gjob = GuildJob.GJ_VicePremier; }
private void buttonClick(ButtonScript obj, object args, int param1, int param2) { babyName = obj.name; MainBabyListCell lCell = obj.GetComponent <MainBabyListCell>(); if (curCell != null) { curCell.backSp.spriteName = "zd_chongwukuang"; } int[] ids = { GamePlayer.Instance.babies_list_[param1].InstId, GamePlayer.Instance.babies_list_[param1].GetIprop(PropertyType.PT_AssetId) }; CrtSelectIdx = param1; curCell = lCell; lCell.backSp.spriteName = "zd_chongwukuangxuanz"; if (asssid != ids[1]) { if (asssid != 0 && babyObj != null) { DestroyBaby((ENTITY_ID)asssid, true, babyObj); } } if (MainbabyState.babyInfo != null) { MainbabyState.babyInfo(ids); } MainbabyProperty.idss = ids; int uId = ids[0]; int asseId = ids[1]; asssid = asseId; GameManager.Instance.GetActorClone((ENTITY_ID)asseId, (ENTITY_ID)0, EntityType.ET_Baby, AssetLoadCallBack, new ParamData(uId, asseId), "UI"); HeadIconLoader.Instance.LoadIcon(BabyData.GetData(GamePlayer.Instance.GetBabyInst(ids[0]).GetIprop(PropertyType.PT_TableId))._RaceIcon, modelRace_); raceLabel.text = LanguageManager.instance.GetValue(BabyData.GetData(GamePlayer.Instance.GetBabyInst(ids[0]).GetIprop(PropertyType.PT_TableId))._RaceType.ToString()); if (!_icons.Contains(BabyData.GetData(GamePlayer.Instance.GetBabyInst(ids[0]).GetIprop(PropertyType.PT_TableId))._RaceIcon)) { _icons.Add(BabyData.GetData(GamePlayer.Instance.GetBabyInst(ids[0]).GetIprop(PropertyType.PT_TableId))._RaceIcon); } if (MainbabyProperty.BabyProperty != null) { MainbabyProperty.BabyProperty(uId); } if (MainbabyReductionUI.RefreshGrowingUpOk != null) { MainbabyReductionUI.RefreshGrowingUpOk(ids[0]); } if (Mainbabystrengthen.RefreshstrengthenOk != null) { Mainbabystrengthen.RefreshstrengthenOk(ids[0]); } if (MainbabyListUI.UpdateBabyMarkOnOk != null) { MainbabyListUI.UpdateBabyMarkOnOk(uId); } }
private void OnClickmainToggle(ButtonScript obj, object args, int param1, int param2) { UIToggle tog = obj.GetComponent <UIToggle> (); RadioToggle(tog); gjob = GuildJob.GJ_SecretaryHead; }
void OnClickBtn(ButtonScript obj, object args, int param1, int param2) { SkillInfo sinfo = infoObj.GetComponent <SkillInfo>(); LearningCell lCell = obj.GetComponent <LearningCell>(); if (_curLearningCell != null) { _curLearningCell.raSp.gameObject.SetActive(false); } if (SkillInfo.SetBeginState != null) { if (_profData.getSkilMaxLevel(lCell.SkpData._Id) == 0) { SkillInfo.SetBeginState(false); } else { SkillInfo.SetBeginState(true); } } _curLearningCell = lCell; lCell.raSp.gameObject.SetActive(true); sinfo.SkpData = lCell.SkpData; GuideManager.Instance.ProcEvent(ScriptGameEvent.SGE_MainLearningOneSkillClick); }
private void OnEmployeeCell(ButtonScript obj, object args, int param1, int param2) { EmployeeCellUI cell = obj.GetComponent <EmployeeCellUI> (); if (cell == null || cell.Employee == null) { return; } if (selectObj != null) { selectObj.transform.FindChild("red").GetComponent <UISprite>().gameObject.SetActive(false); } selectObj = obj.gameObject; _fireEmployees.Clear(); Employee employee = GamePlayer.Instance.GetEmployeeById(cell.Employee.InstId); if (_fireEmployees.IndexOf((uint)cell.Employee.InstId) < 0) { obj.transform.FindChild("red").GetComponent <UISprite>().gameObject.SetActive(true); _fireEmployees.Add((uint)employee.InstId); } else { obj.transform.FindChild("red").GetComponent <UISprite>().gameObject.SetActive(false); _fireEmployees.Remove((uint)employee.InstId); } }
public void AddToAvailable(GameObject buttonPrefab, Transform buttonParent, Transform towersParent) { this.towersParent = towersParent; button = Instantiate(buttonPrefab, buttonParent).GetComponent <ButtonScript>(); button.GetComponent <Image>().sprite = sprite; button.GetComponentInChildren <Text>().text = tower.name; }
private void OnEmployeeCell(ButtonScript obj, object args, int param1, int param2) { EmployeeCellUI cell = obj.GetComponent <EmployeeCellUI> (); if (cell == null || cell.Employee == null) { return; } if (EmployeeTaskSystem.instance.IsTaskEmp(cell.Employee.InstId)) { PopText.Instance.Show(LanguageManager.instance.GetValue("huanbanrenwuzhong")); return; } Employee employee = GamePlayer.Instance.GetEmployeeById(cell.Employee.InstId); if (_fireEmployees.IndexOf((uint)cell.Employee.InstId) < 0) { obj.transform.FindChild("red").GetComponent <UISprite>().gameObject.SetActive(true); _fireEmployees.Add((uint)employee.InstId); } else { obj.transform.FindChild("red").GetComponent <UISprite>().gameObject.SetActive(false); _fireEmployees.Remove((uint)employee.InstId); } }
void OnClicTeamType(ButtonScript obj, object args, int param1, int param2) { minsLevel = 1; typeTeam = (TeamType)param1; GetminLevel(typeTeam); //GlobalValue.Get((Constant)param1, out minsLevel); if (typeTeam == TeamType.TT_None) { leftLevel = 1; } else { leftLevel = minsLevel; } InitLevelLeft(rightLevel - leftLevel + 1); TeamTargetCell tcell = obj.GetComponent <TeamTargetCell>(); if (_tcell != null) { _tcell.iconSp.gameObject.SetActive(false); } _tcell = tcell; tcell.iconSp.gameObject.SetActive(true); UICenterOnIndex CenterOnIndex = grid_leftlevel.GetComponent <UICenterOnIndex>(); CenterOnIndex.UpdateItemPosition(0); isTarget = true; }
private void OnClickMainSkill(ButtonScript obj, object args, int param1, int param2) { SkillCellUI lCell = obj.GetComponent <SkillCellUI>(); if (curCell != null) { curCell.back.gameObject.SetActive(false); curCell.buleBack0.gameObject.SetActive(false); //curCell.buleBack1.gameObject.SetActive (false); } curCell = lCell; lCell.back.gameObject.SetActive(true); curCell.buleBack0.gameObject.SetActive(true); //curCell.buleBack1.gameObject.SetActive (true); //UpdateSKillInfoLevel (obj.name); UpdatetopInfo(obj.GetComponent <SkillCellUI> ()); }
private void CreateMenueButtons() { _input = _menu.AddInputField("Threshold", this); _input.GetComponent <RectTransform>().localRotation = new Quaternion(0, 0, 0, 0); _input.UpdateInputText(threshold.ToString()); _dropdown = _menu.AddDropdown("Axis", this); _dropdown.UpdateOption(axis); _dropdown.GetComponent <RectTransform>().localRotation = new Quaternion(0, 0, 0, 0); _button = _menu.AddButton("SplitDataset", this); _button.GetComponent <RectTransform>().localRotation = new Quaternion(0, 0, 0, 0); }
private void OnCheckPlayer(ButtonScript obj, object args, int param1, int param2) { ArenaPlayerCellUI cell = obj.GetComponent <ArenaPlayerCellUI> (); if (cell.Player == null) { return; } NetConnection.Instance.requestCheckMsg(cell.Player.name_); }
private void OnClicKindSkill(ButtonScript obj, object args, int param1, int param2) { forgetBtn.gameObject.SetActive(true); learnBtn.gameObject.SetActive(true); SkillData sData = obj.GetComponent <SkillCellUI>().data; if (sData == null) { return; } UpdateDesc(sData); }
void OnClicTeamType(ButtonScript obj, object args, int param1, int param2) { typeTeam = (TeamType)param1; TeamTargetCell tcell = obj.GetComponent <TeamTargetCell>(); if (curCell != null) { curCell.iconSp.gameObject.SetActive(false); } curCell = tcell; tcell.iconSp.gameObject.SetActive(true); RefreshTeamTypeMenbers(typeTeam); }
public void OnClickrequest(ButtonScript obj, object args, int param1, int param2) { if (GuildSystem.battleState == 0 && IsExitGuild24()) { isrequest = !isrequest; GuildSystem.UpdateRequest(Page, Index, isrequest); UILabel la = obj.GetComponentInChildren <UILabel> (); la.text = LanguageManager.instance.GetValue("Guild_Yshenqing"); UIButton btn = obj.GetComponent <UIButton> (); requestBtn.isEnabled = false; } NetConnection.Instance.requestJoinGuild(GuildViewerData.guid_); }
private void OnClickmember(ButtonScript obj, object args, int param1, int param2) { if (GuildSystem.GetGuildMemberSelf(GamePlayer.Instance.InstId).roleId_ == param1) { return; } tipsObj.SetActive(true); OperatingTips opt = tipsObj.GetComponent <OperatingTips> (); MemberCell mcell = obj.GetComponent <MemberCell>(); opt.Member = mcell.Member; opt.jiantou.transform.position = new Vector3(opt.jiantou.transform.position.x, obj.gameObject.transform.position.y, 0f); }
public void SetDisplay() { string levelText = "Level " + levelInfo.levelNumber + " - " + levelInfo.moveCount + " Moves"; string scoreText = "Highest Score " + levelInfo.highScore; transform.Find("Texts/LevelText").GetComponent <TextMeshPro>().text = levelText; transform.Find("Texts/ScoreText").GetComponent <TextMeshPro>().text = scoreText; if (levelInfo.locked) { playButton.GetComponent <BoxCollider2D>().enabled = false; playButton.transform.Find("Image").GetComponent <SpriteRenderer>().color = new Color(0f, 0f, 0f, 0.8f); playButton.transform.Find("Text").gameObject.SetActive(false); playButton.transform.Find("Lock").gameObject.SetActive(true); } else { playButton.GetComponent <BoxCollider2D>().enabled = true; playButton.transform.Find("Image").GetComponent <SpriteRenderer>().color = Color.white; playButton.transform.Find("Text").gameObject.SetActive(true); playButton.transform.Find("Lock").gameObject.SetActive(false); } }
void FillList() { foreach (var level in LevelList) { GameObject newButton = Instantiate(levelButton) as GameObject; // Instatiating buttons to Spacer ButtonScript button = newButton.GetComponent <ButtonScript>(); //ref to ButtonScript button.LevelText.text = level.LevelText; //LEVEL1, LEVEL2, LEVEL3 etc. if (PlayerPrefs.GetInt("Level" + button.LevelText.text) == 1) { level.Unlocked = 1; level.isInteractable = true; } button.unLocked = level.Unlocked; button.GetComponent <Button>().interactable = level.isInteractable; button.GetComponent <Button>().onClick.AddListener(() => LoadLevels("Level1" + button.LevelText.text)); if (PlayerPrefs.GetInt("Level" + button.LevelText.text + "Level_score") > 0) { button.star1.SetActive(true); } if (PlayerPrefs.GetInt("Level" + button.LevelText.text + "Level_score") > 50) { button.star2.SetActive(true); } if (PlayerPrefs.GetInt("Level" + button.LevelText.text + "Level_score") > 100) { button.star3.SetActive(true); } newButton.transform.SetParent(Spacer); } SaveAll(); }
private void OnEmployeeCell(ButtonScript obj, object args, int param1, int param2) { EmployeeCellUI cell = obj.GetComponent <EmployeeCellUI> (); if (cell == null || cell.Employee == null) { return; } uint[] emps = GamePlayer.Instance.GetEmployeesBattles(_selectEmpGroup); int hNum = 0; for (int i = 0; i < emps.Length; i++) { if (emps[i] != 0) { hNum++; } } if (hNum >= _conBattleNum) { PopText.Instance.Show(LanguageManager.instance.GetValue("shangzhenyiman")); return; } if (GetSameName(cell.Employee.InstName)) { PopText.Instance.Show(LanguageManager.instance.GetValue("samehuoban")); return; } if (EmployeeTaskSystem.instance.IsTaskEmp(cell.Employee.InstId)) { PopText.Instance.Show(LanguageManager.instance.GetValue("huanbanrenwuzhong")); return; } _employee = GamePlayer.Instance.GetEmployeeById(cell.Employee.InstId); EmployessSystem.instance.CurEmployee = _employee; NetConnection.Instance.setBattleEmp((uint)_employee.InstId, (EmployeesBattleGroup)_selectEmpGroup, true); NetWaitUI.ShowMe(); //_employee = cell.Employee; //if (_employee == null) // return; //_employee = GamePlayer.Instance.GetEmployeeById (_employee.InstId); //EmployessSystem.instance.CurEmployee = _employee; //bDouble = false; // EmployeeListUI.ShowMe (); //StartCoroutine (DelayOneClick ()); }
void OnClickItem4Buy(ButtonScript obj, object args, int param1, int param2) { ResetItem4Buy(); COM_SellItem realItem = AuctionHouseSystem.crtDisplayList_[param1]; crtSelectSellItem_ = new COM_SellItem(); crtSelectSellItem_.baby_ = realItem.baby_; crtSelectSellItem_.guid_ = realItem.guid_; crtSelectSellItem_.item_ = realItem.item_; crtSelectSellItem_.guid_ = realItem.guid_; crtSelectSellItem_.sellPlayerId_ = realItem.sellPlayerId_; crtSelectSellItem_.sellPrice = realItem.sellPrice; crtSelectSellItem_.title_ = realItem.title_; obj.GetComponent <UIButton>().isEnabled = false; }
private void OnClickmainToggle(ButtonScript obj, object args, int param1, int param2) { UIToggle tog = obj.GetComponent <UIToggle> (); if (GuildSystem.GetVicePremiers().Count > 1) { targetId = GuildSystem.GetVicePremiers()[1].roleId_; RadioToggle(tog); } else { tog.value = false; } }
void OnClickShowTips(ButtonScript obj, object args, int param1, int param2) { TeamMemberCell tcell = obj.GetComponent <TeamMemberCell> (); if (tcell.PlayerInst == null) { return; } // for(int i =0;i<TeamSystem.GetTeamMembers().Length;i++) // { if (isLeader_) { if (TeamSystem.IsTeamLeader((int)tcell.PlayerInst.instId_)) { duaizhangTips.SetActive(false); duaiyuanTips.SetActive(false); } else { duaizhangTips.SetActive(true); TeamTips tp = duaizhangTips.GetComponent <TeamTips>(); tp.uId = (int)tcell.PlayerInst.instId_; duaizhangTips.transform.localPosition = new Vector3(obj.transform.localPosition.x, obj.transform.localPosition.y, duaizhangTips.transform.localPosition.z); duaiyuanTips.SetActive(false); } } else { if (GamePlayer.Instance.InstId == (int)tcell.PlayerInst.instId_) { duaizhangTips.SetActive(false); duaiyuanTips.SetActive(false); } else { duaizhangTips.SetActive(false); duaiyuanTips.SetActive(true); duaiyuanTips.transform.localPosition = new Vector3(obj.transform.localPosition.x, obj.transform.localPosition.y, duaiyuanTips.transform.localPosition.z); UIManager.SetButtonEventHandler(tipsCloseBtn.gameObject, EnumButtonEvent.OnClick, OnClicktipsClose, 0, 0); UIManager.SetButtonEventHandler(HyBtn.gameObject, EnumButtonEvent.OnClick, OnClickHy, (int)tcell.PlayerInst.instId_, 0); UIManager.SetButtonEventHandler(playerInfoBtn.gameObject, EnumButtonEvent.OnClick, OnClickplayerInfo, (int)tcell.PlayerInst.instId_, 0); } } // } }
void OnClickShop(ButtonScript obj, object args, int param1, int param2) { StoreUI.Instance.Tips.SetActive(true); if (GamePlayer.Instance.isInBattle) { StoreUI.Instance.Tips.GetComponent <StoreTips>().DetermineBtn.gameObject.SetActive(false); } else { StoreUI.Instance.Tips.GetComponent <StoreTips>().DetermineBtn.gameObject.SetActive(true); } StoreTips stips = StoreUI.Instance.Tips.GetComponent <StoreTips>(); PropsCell cCell = obj.GetComponent <PropsCell>(); stips.SpData = cCell.SpData; }
void OnClickBtn(ButtonScript obj, object args, int param1, int param2) { SkillId = param1; newLevel = param2; BabyLearningCell lCell = obj.GetComponent <BabyLearningCell>(); BabySkillInfo info = babySkillInfo.GetComponent <BabySkillInfo>(); if (_curLearningCell != null) { _curLearningCell.rasp.gameObject.SetActive(false); } _curLearningCell = lCell; lCell.rasp.gameObject.SetActive(true); info.SkpData = lCell.SkpData; GuideManager.Instance.ProcEvent(ScriptGameEvent.SGE_ClickBabyLearningSkill); }