void OnClicklockBtn(ButtonScript obj, object args, int param1, int param2) { isLock = !isLock; if (isLock) { obj.GetComponentInChildren <UISprite>().spriteName = "jiesuo"; obj.GetComponentInChildren <UIButton>().normalSprite = "jiesuo"; } else { obj.GetComponentInChildren <UISprite>().spriteName = "suoding"; obj.GetComponentInChildren <UIButton>().normalSprite = "suoding"; } }
public void AddToAvailable(GameObject buttonPrefab, Transform buttonParent, Transform towersParent) { this.towersParent = towersParent; button = Instantiate(buttonPrefab, buttonParent).GetComponent <ButtonScript>(); button.GetComponent <Image>().sprite = sprite; button.GetComponentInChildren <Text>().text = tower.name; }
public void OnClickrequest(ButtonScript obj, object args, int param1, int param2) { if (GuildSystem.battleState == 0 && IsExitGuild24()) { isrequest = !isrequest; GuildSystem.UpdateRequest(Page, Index, isrequest); UILabel la = obj.GetComponentInChildren <UILabel> (); la.text = LanguageManager.instance.GetValue("Guild_Yshenqing"); UIButton btn = obj.GetComponent <UIButton> (); requestBtn.isEnabled = false; } NetConnection.Instance.requestJoinGuild(GuildViewerData.guid_); }