void Update() { if (btnScript.isPressed()) { if (TILT) { perDataScript.setTilt(); if (perDataScript.getTilt() == 1) { sprRndr.sprite = img; } else { sprRndr.sprite = notImg; } } if (MUTE) { perDataScript.setMute(); if (perDataScript.getMute() == 1) { sprRndr.sprite = img; soundMan.Unmute(); } else { sprRndr.sprite = notImg; soundMan.Mute(); } } } }
void Update() { if (btnScript.isPressed()) { ShowNext(); } }
void Update() // Show help menu on button press { if (btnScript.isPressed()) { if (pauseObj != null) { if (pauseObj) { pauseScript = pauseObj.GetComponent <ButtonScript>(); } //pauseScript.OnMouseUp(); } //disableObj.SetActive(false); AssumingController.StartHalp(); } }
void Update() { if (btnScript.isPressed()) // Change sprite on button press { if (this.GetComponent <SpriteRenderer>() != null) { this.GetComponent <SpriteRenderer>().sprite = pressSprite; } if (disableObjs.Count > 0) // Disable/enable objects { for (int i = 0; i < disableObjs.Count; i++) { disableObjs[i].SetActive(false); } } if (enableObjs.Count > 0) { for (int i = 0; i < enableObjs.Count; i++) { enableObjs[i].SetActive(true); } } switch (buttonName) // Take action based on purpose { case "resume": pauseScript.DoMouseUp(); break; case "home": if (death) { if ((PersistentData.Instance.GetDeaths() % 3 == 0) && (PersistentData.Instance.GetDeaths() > 0)) { ShowAd(); } } Application.LoadLevel(sceneLoad); break; case "retry": if (death) { if ((PersistentData.Instance.GetDeaths() % 3 == 0) && (PersistentData.Instance.GetDeaths() > 0)) { ShowAd(); } } Application.LoadLevel(sceneLoad); break; case "transition": if (removeAd) { ad.GetComponent <ShowBanner>().Destroy(); } transitioner.GetComponent <LoadScene>().SetIn(true); transitioner.GetComponent <EMTransition>().gradationTexture = transitionTextures[0]; transitioner.GetComponent <EMTransition>().Play(); break; } } }
void Update() // * * * * * * * * * * * * * * * * * * Update { if (pauseButtonScript.isPressed()) // . . . . . . . . . . . . Detect pause press and show pause screen { if (paused) { for (int i = 0; i < pauseScreen.Count; i++) { pauseScreen[i].SetActive(false); } paused = false; } else { for (int i = 0; i < pauseScreen.Count; i++) { pauseScreen[i].SetActive(true); } paused = true; } } for (int iJ = 0; iJ < keyJump.Length; iJ++) // . . . . . . . . . . Detect jump trigger { if ((Input.GetKeyDown(keyJump[iJ])) || (screenButtonScript.isPressed())) { bJump = true; } } for (int iR = 0; iR < keyRight.Length; iR++) // . . . . . . . . . . Detect right trigger { if ((Input.GetKey(keyRight[iR])) || (rightButtonScript.isHeld())) { fRight = 1.0f; fLeft = 0.0f; } else { fRight = 0.0f; } } for (int iL = 0; iL < keyLeft.Length; iL++) // . . . . . . . . . . Detect left trigger { if ((Input.GetKey(keyLeft[iL])) || (leftButtonScript.isHeld())) { fLeft = 1.0f; fRight = 0.0f; } else { fLeft = 0.0f; } } if (useTilt) { if ((fLeft == 0.0f) && (fRight == 0.0f)) { float phoneTiltx = Input.acceleration.x * tiltSpeed; // . . . . . . . . . . Tilt controls float phoneTilty = -Input.acceleration.x * tiltSpeed; if (fLeft == 0.0f) { if (phoneTiltx > tiltDeadzone) { fRight = phoneTiltx; } } if (fRight == 0.0f) { if (phoneTilty > tiltDeadzone) { fLeft = phoneTilty; } } } } }