예제 #1
0
    private void SpawnFirstPullBlocks()
    {
        floorDisplayScript.ActivateLight("botRightButton");

        GameObject go             = Instantiate(stage2PullBlockPrefab, pullBlockSpawn1, new Quaternion(0, 0, 0, 0));
        Vector3    falltoLocation = new Vector3(pullBlockSpawn1.x, pullBlockSpawn1.y - 6, pullBlockSpawn1.z);

        go.GetComponent <PullBlockScript>().FallFromCeiling(falltoLocation);

        botRightButton.ActivateButton();
    }
예제 #2
0
 public void UpdateGift()
 {
     if (DateTime.Now > timeGive + updateGiftTime)
     {
         gift.SetActive(true);
         isGet = false;
     }
     else
     {
         gift.SetActive(false);
     }
     if (!CommonVariables.GamePlaying)
     {
         buttonGift.ActivateButton();
     }
 }