예제 #1
0
    // Use this for initialization
    public override void Start()
    {
        base.Start();
        sprite_renderer = this.GetComponent <SpriteRenderer> ();

        //Initialize caster component
        caster = this.GetComponent <SpellCaster> ();
        caster.Initialize(this, new Spell[4], mana);

        //Initialize AttributeManager
        attributes = this.GetComponent <AttributeManager>();
        attributes.AssignSkillpoints(5);
    }
예제 #2
0
	// Use this for initialization
	public override void Start ()
    {
		base.Start ();
		sprite_renderer = this.GetComponent<SpriteRenderer> ();

		//Initialize caster component
		caster = this.GetComponent<SpellCaster> ();
		caster.Initialize(this, new Spell[4], mana);

		//Initialize AttributeManager
		attributes = this.GetComponent<AttributeManager>();
		attributes.AssignSkillpoints (5);
	}