예제 #1
0
    public void _07_AsteroidSplitCountCanBeChanged()
    {
        ClearScene();
        AsteroidController asteroid = Object.Instantiate(asteroidPrefab, Vector3.zero, Quaternion.identity).GetComponent <AsteroidController>();

        asteroid.SetSplitCount(2);
        Assert.IsTrue(asteroid.GetSplitCount() == 2);
    }