コード例 #1
0
        /// <summary>
        /// 预制体资源根目录
        /// ---------需要在项目内重载---------------
        /// </summary>
        public static GameObject CreateObject(this UnityEngine.MonoBehaviour load, string path, Transform parent = null)
        {
            var obj = load.Load <GameObject>(path);

            return(load.CreateObject(obj, parent));
        }