コード例 #1
0
ファイル: Gizmos.cs プロジェクト: zzrx79/UnityDecompiled
        public static void DrawGUITexture(Rect screenRect, Texture texture, int leftBorder, int rightBorder, int topBorder, int bottomBorder)
        {
            Material mat = null;

            Gizmos.INTERNAL_CALL_DrawGUITexture(ref screenRect, texture, leftBorder, rightBorder, topBorder, bottomBorder, mat);
        }
コード例 #2
0
ファイル: Gizmos.cs プロジェクト: zzrx79/UnityDecompiled
 public static void DrawGUITexture(Rect screenRect, Texture texture, int leftBorder, int rightBorder, int topBorder, int bottomBorder, [DefaultValue("null")] Material mat)
 {
     Gizmos.INTERNAL_CALL_DrawGUITexture(ref screenRect, texture, leftBorder, rightBorder, topBorder, bottomBorder, mat);
 }