DrawGUITexture() public static method

public static DrawGUITexture ( Rect screenRect, Texture texture ) : void
screenRect Rect
texture Texture
return void
コード例 #1
0
ファイル: Gizmos.cs プロジェクト: zzrx79/UnityDecompiled
        public static void DrawGUITexture(Rect screenRect, Texture texture)
        {
            Material mat = null;

            Gizmos.DrawGUITexture(screenRect, texture, mat);
        }
コード例 #2
0
ファイル: Gizmos.cs プロジェクト: zzrx79/UnityDecompiled
 public static void DrawGUITexture(Rect screenRect, Texture texture, [DefaultValue("null")] Material mat)
 {
     Gizmos.DrawGUITexture(screenRect, texture, 0, 0, 0, 0, mat);
 }
コード例 #3
0
        public static void DrawGUITexture(Rect screenRect, Texture texture, int leftBorder, int rightBorder, int topBorder, int bottomBorder)
        {
            Material mat = null;

            Gizmos.DrawGUITexture(screenRect, texture, leftBorder, rightBorder, topBorder, bottomBorder, mat);
        }