コード例 #1
0
 private float GetTextWidth(UnityEngine.UI.Text textComp, string message)
 {
     if (this._text.get_supportRichText())
     {
         message = Regex.Replace(message, HyphenationJpn.RITCH_TEXT_REPLACE, string.Empty);
     }
     textComp.set_text(message);
     return(textComp.get_preferredWidth());
 }