public TargetArrow ( byte player, int card, int otherCard, bool isScriptChange ) : void | ||
player | byte | |
card | int | |
otherCard | int | |
isScriptChange | bool | |
return | void |
public void TargetArrowReq(int card, int otherCard) { _broadcaster.TargetArrow(_clients[_sender].Id, card, otherCard); }
public void TargetArrowReq(int card, int otherCard, bool isScriptChange) { _broadcaster.TargetArrow(State.Instance.GetPlayer(_sender).Id, card, otherCard, isScriptChange); }
public void TargetArrowReq(int card, int otherCard) { _broadcaster.TargetArrow(State.Instance.GetPlayer(_sender).Id, card, otherCard); }