public LookAtTop ( byte player, int uid, int group, int count, bool look ) : void | ||
player | byte | |
uid | int | |
group | int | |
count | int | |
look | bool | |
return | void |
public void LookAtTopReq(int uid, int gId, int count, bool look) { _broadcaster.LookAtTop(State.Instance.GetPlayer(_sender).Id, uid, gId, count, look); }
public void LookAtTopReq(int uid, int gId, int count, bool look) { _broadcaster.LookAtTop(_clients[_sender].Id, uid, gId, count, look); }