public void RandomReq(int id, int min, int max) { _broadcaster.Random(_clients[_sender].Id, id, min, max); }
public void RandomReq(int id, int min, int max) { _broadcaster.Random(State.Instance.GetPlayer(_sender).Id, id, min, max); }
public void RandomReq(int id, int min, int max) { _broadcaster.Random(_clients[_sender].Id, id, min, max); }
public void RandomReq(int id, int min, int max) { _broadcaster.Random(State.Instance.GetPlayer(_sender).Id, id, min, max); }