//=================================================== public void retryGame() { scoreKeeper.score = 0.0f; setHighScore = false; scoreKeeper.haltScoring = false; scoreKeeper.hsReached = false; scoreKeeper.hsText.text = PlayerPrefs.GetFloat("highScore").ToString("f1"); disableAllStones(); playGame.pressPlay(true); startRun.playerRun(); gameObject.SetActive(false); }