コード例 #1
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (damageTaken)
     {
         return;
     }
     if (other.tag == "Player")
     {
         GameManager.HP--;
         col.enabled = false;
         damageTaken = true;
         playerReference.hurt(2f);
         Invoke("makeLightAgain", 2f);
     }
 }