コード例 #1
0
        int UnityEngineUIInputField_m_ProcessEvent(RealStatePtr L, int gen_param_count)
        {
            ObjectTranslator translator = this;


            UnityEngine.UI.InputField gen_to_be_invoked = (UnityEngine.UI.InputField)translator.FastGetCSObj(L, 1);


            {
                UnityEngine.Event _e = (UnityEngine.Event)translator.GetObject(L, 2, typeof(UnityEngine.Event));

                gen_to_be_invoked.ProcessEvent(_e);



                return(0);
            }
        }