コード例 #1
0
        int UnityEngineUIInputField_m_LayoutComplete(RealStatePtr L, int gen_param_count)
        {
            ObjectTranslator translator = this;


            UnityEngine.UI.InputField gen_to_be_invoked = (UnityEngine.UI.InputField)translator.FastGetCSObj(L, 1);


            {
                gen_to_be_invoked.LayoutComplete(  );



                return(0);
            }
        }