int UnityEngineUIInputField_m_OnPointerClick(RealStatePtr L, int gen_param_count) { ObjectTranslator translator = this; UnityEngine.UI.InputField gen_to_be_invoked = (UnityEngine.UI.InputField)translator.FastGetCSObj(L, 1); { UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData)); gen_to_be_invoked.OnPointerClick(_eventData); return(0); } }