コード例 #1
0
ファイル: UIPageController.cs プロジェクト: Troilk/TicTacToe
    public virtual bool Close(IUIPageController nextPage, bool immidiate = false)
    {
        if (!this.model.CanClose)
        {
            return(false);
        }

        this.model.PageState       = PageState.Closing;
        this.model.currentNextPage = nextPage;

        this.Disable();

        // Start fading out the page
        ScreenFader fader = this.view.Fader;

        if (immidiate)
        {
            fader.ImmidiateFade(false, () => this.model.PageState = PageState.Closed);
            if (this.OnFadeTick != null)
            {
                this.OnFadeTick(0.0f);
            }
        }
        else
        {
            fader.StartFade(false, () => this.model.PageState = PageState.Closed, this.OnFadeTick);
        }

        return(true);
    }
コード例 #2
0
ファイル: UIPageController.cs プロジェクト: Troilk/TicTacToe
    public virtual bool Open(IUIPageController previousPage, bool immidiate = false)
    {
        if (!this.model.CanOpen)
        {
            return(false);
        }

        this.model.currentPreviousPage = previousPage;
        if (this.model.Type == PageType.Popup && previousPage != null)
        {
            previousPage.Disable();
        }
        this.model.PageState = PageState.Opening;

        this.view.gameObject.SetActive(true);
        this.Enable();

        // Start fading in the page
        ScreenFader fader = this.view.Fader;

        if (immidiate)
        {
            fader.ImmidiateFade(true, () => this.model.PageState = PageState.Opened);
            if (this.OnFadeTick != null)
            {
                this.OnFadeTick(1.0f);
            }
        }
        else
        {
            fader.StartFade(true, () => this.model.PageState = PageState.Opened, this.OnFadeTick);
        }

        return(true);
    }