コード例 #1
0
 void PerformPercivalCheck()
 {
     if (isDead)
     {
         deadCactus  = ((GameObject)Resources.Load("CactusSad")).GetComponent <SpriteRenderer> ().sprite;
         deadCactusG = ((GameObject)Resources.Load("CactusSadG")).GetComponent <SpriteRenderer> ().sprite;
         myObjectScript.nadirSprite     = deadCactus;
         myObjectScript.highlightSprite = deadCactusG;
         myObjectScript.setUsed(true);
     }
     myObjectScript.updateImage();
 }
コード例 #2
0
 void PerformBathroomCheck()
 {
     if (isTorn)
     {
         posterImage  = ((GameObject)Resources.Load("AnarchistPoster")).GetComponent <SpriteRenderer> ().sprite;
         posterImageG = ((GameObject)Resources.Load("AnarchistPoster")).GetComponent <SpriteRenderer> ().sprite;
         if (myObjectScript != null)
         {
             myObjectScript.nadirSprite     = posterImage;
             myObjectScript.highlightSprite = posterImageG;
             myObjectScript.updateImage();
         }
         else
         {
             myRenderer.sprite = posterImage;
         }
     }
 }
コード例 #3
0
 void PerformBathroomCheck()
 {
     if (isChaos)
     {
         bathroomImage                  = ((GameObject)Resources.Load("BathroomBloody")).GetComponent <SpriteRenderer> ().sprite;
         bathroomImageG                 = ((GameObject)Resources.Load("BathroomBloodyG")).GetComponent <SpriteRenderer> ().sprite;
         myObjectScript.nadirSprite     = bathroomImage;
         myObjectScript.highlightSprite = bathroomImageG;
     }
     else if (isClean)
     {
         bathroomImage                  = ((GameObject)Resources.Load("BathroomClean")).GetComponent <SpriteRenderer> ().sprite;
         bathroomImageG                 = ((GameObject)Resources.Load("BathroomCleanG")).GetComponent <SpriteRenderer> ().sprite;
         myObjectScript.nadirSprite     = bathroomImage;
         myObjectScript.highlightSprite = bathroomImageG;
     }
     myObjectScript.updateImage();
 }