public override int Execute(LogicLevel level) { LogicClientAvatar playerAvatar = level.GetPlayerAvatar(); if (playerAvatar != null) { int lootLimitCooldown = playerAvatar.GetVariableByName("LootLimitCooldown"); if (lootLimitCooldown == 1) { LogicConfiguration configuration = level.GetGameMode().GetConfiguration(); if (configuration != null) { LogicCalendar calendar = level.GetGameMode().GetCalendar(); if (calendar != null) { int remainingSecs = playerAvatar.GetRemainingLootLimitTime(); int totalSecs = LogicCalendar.GetDuelLootLimitCooldownInMinutes(calendar, configuration) * 60; int maxDiamondsCostPercent = LogicCalendar.GetDuelBonusMaxDiamondCostPercent(calendar, configuration); int speedUpCost = LogicMath.Max( LogicGamePlayUtil.GetLeagueVillage2(playerAvatar.GetDuelScore()).GetMaxDiamondCost() * maxDiamondsCostPercent * remainingSecs / totalSecs / 100, 1); if (playerAvatar.HasEnoughDiamonds(speedUpCost, true, level)) { playerAvatar.UseDiamonds(speedUpCost); playerAvatar.GetChangeListener().DiamondPurchaseMade(18, 0, remainingSecs, speedUpCost, level.GetVillageType()); playerAvatar.FastForwardLootLimit(remainingSecs); return(0); } return(-3); } return(-5); } return(-4); } return(-3); } return(-2); }