コード例 #1
0
        public void SetBattleOver()
        {
            if (this.m_battleOver)
            {
                return;
            }

            this.m_level.GetBattleLog().SetBattleEnded(LogicDataTables.GetGlobals().GetAttackLengthSecs() - this.GetRemainingAttackSeconds());
            this.m_level.GetMissionManager().Tick();

            LogicArrayList <LogicComponent> components = this.m_level.GetComponentManager().GetComponents(LogicComponentType.COMBAT);

            for (int i = 0; i < components.Size(); i++)
            {
                ((LogicCombatComponent)components[i]).Boost(0, 0, 0);
            }

            bool duelMatch = (this.m_level.GetMatchType() & 0xFFFFFFFE) == 8;

            if (duelMatch)
            {
                LogicAvatar avatar = this.m_level.GetVisitorAvatar();

                if (avatar != null && avatar.IsClientAvatar())
                {
                    ((LogicClientAvatar)avatar).RemoveUnitsVillage2();
                }
            }

            if (this.m_state == 3)
            {
                this.EndDefendState();
            }
            else
            {
                LogicBattleLog battleLog = this.m_level.GetBattleLog();

                if (battleLog.GetBattleStarted())
                {
                    LogicAvatar visitorAvatar   = this.m_level.GetVisitorAvatar();
                    LogicAvatar homeOwnerAvatar = this.m_level.GetHomeOwnerAvatar();

                    int stars = battleLog.GetStars();

                    if (!this.m_level.GetVisitorAvatar().IsClientAvatar() || !this.m_level.GetHomeOwnerAvatar().IsClientAvatar())
                    {
                        if (visitorAvatar.IsClientAvatar() && homeOwnerAvatar.IsNpcAvatar())
                        {
                            LogicNpcAvatar npcAvatar = (LogicNpcAvatar)homeOwnerAvatar;
                            LogicNpcData   npcData   = npcAvatar.GetNpcData();

                            int npcStars = visitorAvatar.GetNpcStars(npcData);

                            if (stars > npcStars && npcData.IsSinglePlayer())
                            {
                                visitorAvatar.SetNpcStars(npcData, stars);
                                visitorAvatar.GetChangeListener().CommodityCountChanged(0, npcData, stars);
                            }

                            // TODO: LogicBattleLog::sendNpcAttackEndEvents.
                        }
                    }
                    else
                    {
                        LogicClientAvatar attacker = (LogicClientAvatar)visitorAvatar;
                        LogicClientAvatar defender = (LogicClientAvatar)homeOwnerAvatar;

                        int originalAttackerScore = attacker.GetScore();
                        int originalDefenderScore = defender.GetScore();
                        int matchType             = this.m_level.GetMatchType();

                        if (matchType == 1 || !LogicDataTables.GetGlobals().ScoringOnlyFromMatchedMode() && (matchType == 0 || matchType == 2 || matchType == 4 || matchType == 6))
                        {
                            LogicGamePlayUtil.CalculateCombatScore(attacker, defender, stars, false,
                                                                   matchType == 4, battleLog.GetDestructionPercentage(), this.m_calendar.GetStarBonusMultiplier(), duelMatch);

                            if (!duelMatch && homeOwnerAvatar.GetTownHallLevel() >= LogicDataTables.GetGlobals().GetLootCartEnabledTownHall())
                            {
                                LogicDataTable resourceTable = LogicDataTables.GetTable(LogicDataType.RESOURCE);

                                if (resourceTable.GetItemCount() > 0)
                                {
                                    bool hasStolen = false;

                                    for (int i = 0; i < resourceTable.GetItemCount(); i++)
                                    {
                                        LogicResourceData data = (LogicResourceData)resourceTable.GetItemAt(i);

                                        if (!data.IsPremiumCurrency())
                                        {
                                            if (battleLog.GetStolenResources(data) > 0)
                                            {
                                                hasStolen = true;
                                            }
                                        }
                                    }

                                    if (hasStolen)
                                    {
                                        LogicGameObjectManager gameObjectManager = this.m_level.GetGameObjectManagerAt(0);
                                        LogicObstacle          lootCart          = gameObjectManager.GetLootCart();

                                        if (lootCart == null)
                                        {
                                            gameObjectManager.AddLootCart();
                                            lootCart = gameObjectManager.GetLootCart();
                                        }

                                        if (lootCart != null)
                                        {
                                            LogicLootCartComponent lootCartComponent = lootCart.GetLootCartComponent();

                                            if (lootCartComponent != null)
                                            {
                                                for (int i = 0; i < resourceTable.GetItemCount(); i++)
                                                {
                                                    LogicResourceData data = (LogicResourceData)resourceTable.GetItemAt(i);

                                                    if (!data.IsPremiumCurrency() && data.GetWarResourceReferenceData() == null)
                                                    {
                                                        int lootPercentage = lootCart.GetObstacleData().GetLootDefensePercentage();
                                                        int lootCount      = battleLog.GetStolenResources(data) * lootPercentage / 100;

                                                        lootCartComponent.SetResourceCount(i,
                                                                                           LogicMath.Min(LogicMath.Max(lootCount, lootCartComponent.GetResourceCount(i)),
                                                                                                         lootCartComponent.GetCapacityCount(i)));
                                                    }
                                                }
                                            }
                                        }
                                    }
                                }
                            }

                            this.m_level.UpdateBattleShieldStatus(false);

                            if (stars > 0)
                            {
                                LogicArrayList <LogicDataSlot> castedUnits         = battleLog.GetCastedUnits();
                                LogicArrayList <LogicDataSlot> castedSpells        = battleLog.GetCastedSpells();
                                LogicArrayList <LogicUnitSlot> castedAllianceUnits = battleLog.GetCastedAllianceUnits();

                                LogicArrayList <LogicDataSlot> placedUnits = new LogicArrayList <LogicDataSlot>(castedUnits.Size());

                                for (int i = 0; i < castedUnits.Size(); i++)
                                {
                                    placedUnits.Add(new LogicDataSlot(castedUnits[i].GetData(), castedUnits[i].GetCount()));
                                }

                                for (int i = 0; i < castedSpells.Size(); i++)
                                {
                                    int idx = -1;

                                    for (int j = 0; j < placedUnits.Size(); j++)
                                    {
                                        if (placedUnits[j].GetData() == castedSpells[i].GetData())
                                        {
                                            idx = j;
                                            break;
                                        }
                                    }

                                    if (idx != -1)
                                    {
                                        placedUnits[idx].SetCount(placedUnits[idx].GetCount() + castedSpells[i].GetCount());
                                    }
                                    else
                                    {
                                        placedUnits.Add(new LogicDataSlot(castedSpells[i].GetData(), castedSpells[i].GetCount()));
                                    }
                                }

                                for (int i = 0; i < castedAllianceUnits.Size(); i++)
                                {
                                    placedUnits.Add(new LogicDataSlot(castedAllianceUnits[i].GetData(), castedAllianceUnits[i].GetCount()));
                                }

                                for (int i = 0; i < placedUnits.Size(); i++)
                                {
                                    LogicCombatItemData   data = (LogicCombatItemData)placedUnits[i].GetData();
                                    LogicCalendarUseTroop calendarUseTroopEvent = this.m_calendar.GetUseTroopEvents(data);

                                    if (calendarUseTroopEvent != null)
                                    {
                                        int count = attacker.GetEventUnitCounterCount(data);

                                        if (placedUnits[i].GetCount() >= count >> 16)
                                        {
                                            int progressCount = (short)count + 1;
                                            int eventCounter  = progressCount | (int)(count & 0xFFFF0000);

                                            attacker.SetCommodityCount(6, data, eventCounter);
                                            attacker.GetChangeListener().CommodityCountChanged(6, data, eventCounter);

                                            if (calendarUseTroopEvent.GetParameter(0) == progressCount)
                                            {
                                                int diamonds = calendarUseTroopEvent.GetParameter(2);
                                                int xp       = calendarUseTroopEvent.GetParameter(3);

                                                attacker.XpGainHelper(xp);
                                                attacker.SetDiamonds(attacker.GetDiamonds() + diamonds);
                                                attacker.SetFreeDiamonds(attacker.GetFreeDiamonds() + diamonds);
                                                attacker.GetChangeListener().FreeDiamondsAdded(diamonds, 9);

                                                Debugger.HudPrint(string.Format("USE TROOP Event: Awarding XP: {0} GEMS {1}", xp, diamonds));
                                            }
                                        }
                                    }
                                }

                                for (int i = 0; i < placedUnits.Size(); i++)
                                {
                                    placedUnits[i].Destruct();
                                }

                                placedUnits.Destruct();
                            }
                        }

                        if (this.m_state != 5 &&
                            this.m_level.GetDefenseShieldActivatedHours() == 0 &&
                            battleLog.GetDestructionPercentage() > 0)
                        {
                            int defenseVillageGuardCounter = defender.GetDefenseVillageGuardCounter() + 1;

                            defender.SetDefenseVillageGuardCounter(defenseVillageGuardCounter);
                            defender.GetChangeListener().DefenseVillageGuardCounterChanged(defenseVillageGuardCounter);

                            int villageGuardMins = (defenseVillageGuardCounter & 0xFFFFFF) == 3 * ((defenseVillageGuardCounter & 0xFFFFFF) / 3)
                                ? defender.GetLeagueTypeData().GetVillageGuardInMins()
                                : LogicDataTables.GetGlobals().GetDefaultDefenseVillageGuard();

                            this.m_level.GetHome().GetChangeListener().GuardActivated(60 * villageGuardMins);

                            Debugger.HudPrint(string.Format("Battle end. No Shield, Village Guard for defender: {0}", villageGuardMins));
                        }

                        battleLog.SetAttackerScore(attacker.GetScore() - originalAttackerScore);
                        battleLog.SetDefenderScore(defender.GetScore() - originalDefenderScore);
                        battleLog.SetOriginalAttackerScore(originalAttackerScore);
                        battleLog.SetOriginalDefenderScore(originalDefenderScore);

                        if (this.m_state != 5)
                        {
                            if (stars != 0)
                            {
                                if (matchType != 3 && matchType != 7 && matchType != 8 && matchType != 9)
                                {
                                    if (matchType == 5)
                                    {
                                        if (stars > this.m_level.GetPreviousAttackStars() && !this.m_level.GetIgnoreAttack())
                                        {
                                            this.m_level.GetAchievementManager().IncreaseWarStars(stars);
                                        }
                                    }
                                    else
                                    {
                                        this.m_level.GetAchievementManager().PvpAttackWon();
                                    }
                                }
                            }
                            else if (matchType > 9 || matchType == 3 || matchType == 5 || matchType == 7 || matchType == 8 || matchType == 9)
                            {
                                this.m_level.GetAchievementManager().PvpDefenseWon();
                            }
                        }
                    }
                }
            }

            this.m_battleOver = true;
        }
コード例 #2
0
        public override int Execute(LogicLevel level)
        {
            if (this.m_shieldData != null)
            {
                int cooldownSecs = level.GetCooldownManager().GetCooldownSeconds(this.m_shieldData.GetGlobalID());

                if (cooldownSecs <= 0)
                {
                    LogicClientAvatar playerAvatar = level.GetPlayerAvatar();

                    if (this.m_shieldData.GetScoreLimit() > playerAvatar.GetScore() || this.m_shieldData.GetScoreLimit() <= 0)
                    {
                        if (playerAvatar.HasEnoughDiamonds(this.m_shieldData.GetDiamondsCost(), true, level))
                        {
                            LogicGameMode gameMode = level.GetGameMode();

                            playerAvatar.UseDiamonds(this.m_shieldData.GetDiamondsCost());
                            playerAvatar.GetChangeListener().DiamondPurchaseMade(6, this.m_shieldData.GetGlobalID(), this.m_shieldData.GetTimeHours() * 3600,
                                                                                 this.m_shieldData.GetDiamondsCost(), level.GetVillageType());

                            int shieldTime    = gameMode.GetShieldRemainingSeconds() + this.m_shieldData.GetTimeHours() * 3600;
                            int guardTime     = gameMode.GetGuardRemainingSeconds();
                            int personalBreak = 0;

                            if (this.m_shieldData.GetTimeHours() <= 0)
                            {
                                if (shieldTime > 0)
                                {
                                    return(-2);
                                }

                                guardTime += this.m_shieldData.GetGuardTimeHours() * 3600;
                            }
                            else
                            {
                                LogicLeagueData leagueData = playerAvatar.GetLeagueTypeData();

                                if (playerAvatar.GetAttackShieldReduceCounter() != 0)
                                {
                                    playerAvatar.SetAttackShieldReduceCounter(0);
                                    playerAvatar.GetChangeListener().AttackShieldReduceCounterChanged(0);
                                }

                                if (playerAvatar.GetDefenseVillageGuardCounter() != 0)
                                {
                                    playerAvatar.SetDefenseVillageGuardCounter(0);
                                    playerAvatar.GetChangeListener().DefenseVillageGuardCounterChanged(0);
                                }

                                guardTime += leagueData.GetVillageGuardInMins() * 60;
                            }

                            if (shieldTime <= 0)
                            {
                                personalBreak = LogicMath.Min(LogicDataTables.GetGlobals().GetPersonalBreakLimitSeconds() + this.m_shieldData.GetGuardTimeHours() * 3600,
                                                              gameMode.GetPersonalBreakCooldownSeconds() + this.m_shieldData.GetGuardTimeHours() * 3600);
                            }
                            else
                            {
                                personalBreak = shieldTime + LogicDataTables.GetGlobals().GetPersonalBreakLimitSeconds();
                            }

                            gameMode.SetPersonalBreakCooldownSeconds(personalBreak);
                            gameMode.SetShieldRemainingSeconds(shieldTime);
                            gameMode.SetGuardRemainingSeconds(guardTime);

                            level.GetHome().GetChangeListener().ShieldActivated(shieldTime, guardTime);
                            level.GetCooldownManager().AddCooldown(this.m_shieldData.GetGlobalID(), this.m_shieldData.GetCooldownSecs());

                            return(0);
                        }
                    }
                }
            }

            return(-1);
        }
コード例 #3
0
        public static void CalculateCombatScore(LogicClientAvatar attacker, LogicClientAvatar defender, int stars, bool ignoreLeague, bool revenge, int destructionPercentage,
                                                int starBonusMultiplier, bool duelMatch)
        {
            int multiplier = stars;

            if (stars <= 0)
            {
                multiplier = LogicDataTables.GetGlobals().GetScoreMultiplierOnAttackLose();
            }

            int attackerScore = attacker.GetScore();
            int defenderScore = defender.GetScore();

            LogicLeagueData attackerLeagueData = attacker.GetLeagueTypeData();
            LogicLeagueData defenderLeagueData = defender.GetLeagueTypeData();

            int newAttackerScore;
            int newDefenderScore;

            if (LogicDataTables.GetGlobals().EloOffsetDampeningEnabled())
            {
                newAttackerScore = LogicELOMath.CalculateNewRating(stars > 0, attackerScore, defenderScore, 20 * multiplier, LogicDataTables.GetGlobals().GetEloDampeningFactor(),
                                                                   LogicDataTables.GetGlobals().GetEloDampeningLimit(), LogicDataTables.GetGlobals().GetEloDampeningScoreLimit());
                newDefenderScore = LogicELOMath.CalculateNewRating(stars <= 0, defenderScore, attackerScore, 20 * multiplier, LogicDataTables.GetGlobals().GetEloDampeningFactor(),
                                                                   LogicDataTables.GetGlobals().GetEloDampeningLimit(), LogicDataTables.GetGlobals().GetEloDampeningScoreLimit());
            }
            else
            {
                newAttackerScore = LogicELOMath.CalculateNewRating(stars > 0, attackerScore, defenderScore, 20 * multiplier);
                newDefenderScore = LogicELOMath.CalculateNewRating(stars <= 0, defenderScore, attackerScore, 20 * multiplier);
            }

            int attackerGainCount = newAttackerScore - attackerScore;
            int defenderGainCount = newDefenderScore - defenderScore;

            if (attackerScore < 1000 && attackerGainCount < 0)
            {
                attackerGainCount = attackerScore * attackerGainCount / 1000;
            }

            if (defenderScore < 1000 && defenderGainCount < 0)
            {
                defenderGainCount = defenderScore * defenderGainCount / 1000;
            }

            if (LogicELOMath.CalculateNewRating(true, attackerScore, defenderScore, 60) > attackerScore)
            {
                if (stars <= 0)
                {
                    if (attackerGainCount >= 0)
                    {
                        attackerGainCount = -1;
                    }
                }
                else
                {
                    if (attackerGainCount <= 0)
                    {
                        attackerGainCount = 1;
                    }

                    if (defenderGainCount >= 0)
                    {
                        defenderGainCount = -1;
                    }
                }
            }

            newAttackerScore = LogicMath.Max(attackerScore + attackerGainCount, 0);
            newDefenderScore = LogicMath.Max(defenderScore + defenderGainCount, 0);

            if (!ignoreLeague)
            {
                attacker.SetScore(newAttackerScore);
                defender.SetScore(newDefenderScore);

                if (LogicDataTables.GetGlobals().EnableLeagues())
                {
                    if (!duelMatch)
                    {
                        if (attackerLeagueData != null)
                        {
                            if (stars <= 0)
                            {
                                attacker.SetAttackLoseCount(attacker.GetAttackLoseCount() + 1);
                            }
                            else
                            {
                                attacker.SetAttackWinCount(attacker.GetAttackWinCount() + 1);
                            }
                        }

                        if (defenderLeagueData != null)
                        {
                            if (stars > 0)
                            {
                                defender.SetDefenseLoseCount(defender.GetDefenseLoseCount() + 1);
                            }
                            else
                            {
                                defender.SetDefenseWinCount(defender.GetDefenseLoseCount() + 1);
                            }
                        }

                        if (stars > 0)
                        {
                            if (!revenge || LogicDataTables.GetGlobals().RevengeGiveLeagueBonus())
                            {
                                int leagueBonusPercentage = LogicDataTables.GetGlobals().GetLeagueBonusPercentage(destructionPercentage);

                                attacker.CommodityCountChangeHelper(0, LogicDataTables.GetGoldData(), attackerLeagueData.GetGoldReward() * leagueBonusPercentage / 100);
                                attacker.CommodityCountChangeHelper(0, LogicDataTables.GetElixirData(), attackerLeagueData.GetElixirReward() * leagueBonusPercentage / 100);

                                if (attacker.IsDarkElixirUnlocked())
                                {
                                    attacker.CommodityCountChangeHelper(0, LogicDataTables.GetDarkElixirData(),
                                                                        attackerLeagueData.GetDarkElixirReward() * leagueBonusPercentage / 100);
                                }
                            }
                        }

                        LogicGamePlayUtil.UpdateLeagueRank(attacker, newAttackerScore, false);
                        LogicGamePlayUtil.UpdateLeagueRank(defender, newDefenderScore, true);
                    }
                }
            }

            attacker.GetChangeListener().ScoreChanged(attacker.GetCurrentHomeId(), attackerGainCount, stars > 0 ? 1 : -1, true, attacker.GetLeagueTypeData(), attackerLeagueData,
                                                      destructionPercentage);
            defender.GetChangeListener().ScoreChanged(defender.GetCurrentHomeId(), defenderGainCount, stars > 0 ? -1 : 1, false, defender.GetLeagueTypeData(), defenderLeagueData,
                                                      destructionPercentage);

            if (stars > 0 && !ignoreLeague && !duelMatch && (!revenge || LogicDataTables.GetGlobals().RevengeGiveStarBonus()) && !attacker.GetStarBonusCooldown())
            {
                int totalStars = stars + attacker.GetStarBonusCounter();

                if (totalStars >= LogicDataTables.GetGlobals().GetStarBonusStarCount())
                {
                    LogicLeagueData leagueData = attacker.GetLeagueTypeData();

                    attacker.AddStarBonusReward(leagueData.GetGoldRewardStarBonus() * starBonusMultiplier, leagueData.GetElixirRewardStarBonus() * starBonusMultiplier,
                                                leagueData.GetDarkElixirRewardStarBonus() * starBonusMultiplier);
                    attacker.StarBonusCollected();

                    if (LogicDataTables.GetGlobals().AllowStarsOverflowInStarBonus() && !attacker.GetStarBonusCooldown())
                    {
                        totalStars %= LogicDataTables.GetGlobals().GetStarBonusStarCount();
                    }
                    else
                    {
                        totalStars = 0;
                    }
                }

                attacker.SetStarBonusCounter(totalStars);
            }
        }
コード例 #4
0
        /// <summary>
        ///     Executes this command.
        /// </summary>
        public override int Execute(LogicLevel level)
        {
            if (this._shieldData != null)
            {
                int cooldownSecs = level.GetCooldownManager().GetCooldownSeconds(this._shieldData.GetGlobalID());

                if (cooldownSecs <= 0)
                {
                    LogicClientAvatar playerAvatar = level.GetPlayerAvatar();

                    if (this._shieldData.GetScoreLimit() > playerAvatar.GetScore() || this._shieldData.GetScoreLimit() <= 0)
                    {
                        if (playerAvatar.HasEnoughDiamonds(this._shieldData.GetDiamondsCost(), true, level))
                        {
                            LogicGameMode gameMode = level.GetGameMode();

                            playerAvatar.UseDiamonds(this._shieldData.GetDiamondsCost());

                            int shieldTime      = gameMode.GetShieldRemainingSeconds() + this._shieldData.TimeH * 3600;
                            int guardTime       = gameMode.GetGuardRemainingSeconds();
                            int maintenanceTime = 0;

                            if (this._shieldData.TimeH <= 0)
                            {
                                if (shieldTime > 0)
                                {
                                    return(-2);
                                }

                                guardTime += this._shieldData.GuardTimeH * 3600;
                            }
                            else
                            {
                                LogicLeagueData leagueData = playerAvatar.GetLeagueTypeData();

                                if (playerAvatar.GetShieldCostAmount() != 0)
                                {
                                    playerAvatar.SetShieldCostAmount(0);
                                }

                                guardTime += leagueData.VillageGuardInMins * 60;
                            }

                            if (shieldTime <= 0)
                            {
                                maintenanceTime = LogicMath.Min(LogicDataTables.GetGlobals().GetPersonalBreakLimitSeconds() + this._shieldData.GuardTimeH * 3600,
                                                                gameMode.GetMaintenanceRemainingSeconds() + this._shieldData.GuardTimeH * 3600);
                            }
                            else
                            {
                                maintenanceTime = shieldTime + LogicDataTables.GetGlobals().GetPersonalBreakLimitSeconds();
                            }

                            gameMode.SetMaintenanceRemainingSeconds(maintenanceTime);
                            gameMode.SetShieldRemainingSeconds(shieldTime);
                            gameMode.SetGuardRemainingSeconds(guardTime);

                            level.GetCooldownManager().AddCooldown(this._shieldData.GetGlobalID(), this._shieldData.GetCooldownSecs());

                            return(0);
                        }
                    }
                }
            }

            return(-1);
        }
コード例 #5
0
        public static void UpdateLeagueRank(LogicClientAvatar clientAvatar, int score, bool defender)
        {
            if (LogicDataTables.GetGlobals().EnableLeagues())
            {
                LogicDataTable  leagueTable = LogicDataTables.GetTable(LogicDataType.LEAGUE);
                LogicLeagueData data        = clientAvatar.GetLeagueTypeData();

                int leagueType = clientAvatar.GetLeagueType();

                if (leagueType != 0)
                {
                    int leagueItemCount = leagueTable.GetItemCount();

                    if (data.GetPromoteLimit() <= score)
                    {
                        if (data.IsPromoteEnabled())
                        {
                            while (leagueType + 1 < leagueItemCount)
                            {
                                LogicLeagueData leagueData = (LogicLeagueData)leagueTable.GetItemAt(++leagueType);

                                if (leagueData.GetPromoteLimit() > score || !leagueData.IsPromoteEnabled())
                                {
                                    break;
                                }
                            }

                            if (leagueType != clientAvatar.GetLeagueType())
                            {
                                clientAvatar.SetLeagueType(leagueType);
                            }
                        }
                    }
                    else if (data.GetDemoteLimit() >= score)
                    {
                        if (data.IsDemoteEnabled())
                        {
                            while (leagueType > 0)
                            {
                                LogicLeagueData leagueData = (LogicLeagueData)leagueTable.GetItemAt(--leagueType);

                                if (leagueData.GetDemoteLimit() < score || !leagueData.IsDemoteEnabled())
                                {
                                    break;
                                }
                            }

                            if (leagueType != clientAvatar.GetLeagueType())
                            {
                                clientAvatar.SetLeagueType(leagueType);
                            }
                        }
                    }
                }
                else if (!defender)
                {
                    for (int i = 0; i < leagueTable.GetItemCount(); i++)
                    {
                        LogicLeagueData leagueData = (LogicLeagueData)leagueTable.GetItemAt(i);

                        if (leagueData.GetPlacementLimitLow() <= score && leagueData.GetPlacementLimitHigh() >= score)
                        {
                            if (i != 0)
                            {
                                clientAvatar.SetLeagueType(i);
                            }

                            break;
                        }
                    }
                }
            }
        }