public void respawnPlayer() { transform.position = startPosition; setDeath(false); deathMenuTriggered = false; started = false; resetColour(); menu.showMenu(); score.resetTokens(); if (trackGen) { highscore.updateHighscore(score.getDistanceScore()); trackGen.resetGame(); } score.resetScore(); resetKartGold(); }
public void SubmitHighscore() { HighscoreScript.updateHighscore(GameLogic.score, GameObject.Find("NameInputText").GetComponentInChildren <Text>().text); Application.LoadLevel(2); }