// Use this for initialization void Start() { // Substracts one retry from the player. PlayerPrefs.SetInt("retries", PlayerPrefs.GetInt("retries") - 1); loseText.text = LanguageManager.GetText("LoseText"); scoreText.text = LanguageManager.GetText("Score") + ":\n" + GameControllerCowboy.score; HighscoreScript.saveScore(GameControllerCowboy.score); retryButton.GetComponentInChildren <Text> ().text = LanguageManager.GetText("Retry"); mainMenuButton.GetComponentInChildren <Text> ().text = LanguageManager.GetText("Main Menu"); videoText[0].text = LanguageManager.GetText("No Retries"); videoText [1].text = LanguageManager.GetText("for more retries") + "\n" + LanguageManager.GetText("or"); videoText[2].text = LanguageManager.GetText("and wait a day"); videoButton.GetComponentInChildren <Text>().text = LanguageManager.GetText("Watch Video"); backButton1.GetComponentInChildren <Text>().text = LanguageManager.GetText("Go Back"); noInternetText [0].text = LanguageManager.GetText("No Internet"); noInternetText [1].text = LanguageManager.GetText("You need an internet connection to watch the video"); backButton2.GetComponentInChildren <Text> ().text = LanguageManager.GetText("Back"); BGMManager.instance.stopBGM(); }