private static Texture2D GetTexture(string texture) => GraphicsHandler.GetGUI((KRPG2)ModLoader.GetMod("KRPG2"), "Inventory/" + texture);
private Texture2D GetTexture(string texture) => GraphicsHandler.GetGUI(krpg2, "Inventory/" + texture);
private Texture2D GetTexture(string texture) => GraphicsHandler.GetGUI(krpg2, "StatusBar/" + texture);
protected virtual Texture2D GetTexture(string texture) => GraphicsHandler.GetGUI(krpg2, "Buttons/" + texture);
private static Texture2D GetTexture(string texture) => GraphicsHandler.GetGUI(KRPG2.Instance, "StatusBar/" + texture);
private Texture2D GetTexture(string texture) => GraphicsHandler.GetGUI(krpg2, texture);