コード例 #1
0
        protected override void Initialize()
        {
            // Initialise the application
            // ================

            // Load settings
            Settings.LoadSettings();

            // Set up window
            h_graphicsDeviceHandler.IsFullScreen              = Settings.m_fullscreen;
            h_graphicsDeviceHandler.PreferredBackBufferWidth  = Settings.m_screenWidth;
            h_graphicsDeviceHandler.PreferredBackBufferHeight = Settings.m_screenHeight;

            h_graphicsDeviceHandler.ApplyChanges();

            GraphicsHandler.Initialise(GraphicsDevice, Content);



            // Initialise states
            m_menuState    = new MenuState();
            m_inGameState  = new InGameState();
            m_victoryState = new VictoryState();

            // Set initial state
            switch (Settings.m_startState)
            {
            case GameState.MAIN_MENU:
                m_currentState = m_menuState;
                break;

            case GameState.IN_GAME:
                m_currentState = m_inGameState;
                break;

            case GameState.VICTORY_SCREEN:
                m_currentState = m_victoryState;
                break;
            }

            base.Initialize();
        }