Beispiel #1
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 private static Texture2D GetTexture(string texture) => GraphicsHandler.GetGUI((KRPG2)ModLoader.GetMod("KRPG2"), "Inventory/" + texture);
Beispiel #2
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 private Texture2D GetTexture(string texture) => GraphicsHandler.GetGUI(krpg2, "Inventory/" + texture);
Beispiel #3
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 private Texture2D GetTexture(string texture) => GraphicsHandler.GetGUI(krpg2, "StatusBar/" + texture);
Beispiel #4
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 protected virtual Texture2D GetTexture(string texture) => GraphicsHandler.GetGUI(krpg2, "Buttons/" + texture);
Beispiel #5
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 private static Texture2D GetTexture(string texture) => GraphicsHandler.GetGUI(KRPG2.Instance, "StatusBar/" + texture);
Beispiel #6
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 private Texture2D GetTexture(string texture) => GraphicsHandler.GetGUI(krpg2, texture);