コード例 #1
0
    void FixedUpdate()
    {
        if (!awakeMethodHasBeenCalled)
        {
            awakeMethodHasBeenCalled = true;
            GameObjectUtils.BroadcastMessageToScene("Reawake");
        }

        if (!startMethodHasBeenCalled)
        {
            startMethodHasBeenCalled = true;
            GameObjectUtils.BroadcastMessageToScene("Restart");
        }
    }