// Update is called once per frame void Update() { if (EnemyAI.FindPlayer() == true) { Anime.SetBool("Attack", true); } else { Anime.SetBool("Attack", false); } }
// Update is called once per frame void Update() { if (EnemyAI.FindPlayer() == true) { Anime.SetBool("Attack", true); } else { Anime.SetBool("Attack", false); } }