コード例 #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.CompareTag("Player"))
     {
         if (!isAttacking)
         {
             ai.Attack(timeBetweenAttacks, true, attackAnimation.length);
             isAttacking     = true;
             attackCoroutine = Attack(other.GetComponent <Player>());
             StartCoroutine(attackCoroutine);
         }
     }
 }