void gameFinished() { if (score == scoreMax) { NextLevelButton.nextLvLAppear(); BackButton.bttnAppear(); CloseButton.bttnAppear(); GameObject[] temps = GameObject.FindGameObjectsWithTag("CardTag"); for (int i = 0; i <= temps.Length - 1; i++) { temps[i].SetActive(false); } lvlPassedSign.appear(); } }
void gameFinished() { if (score == scoreMax) { BackButton.bttnAppear(); CloseButton.bttnAppear(); GameObject[] temps = GameObject.FindGameObjectsWithTag("CardTag"); for (int i = 0; i <= temps.Length - 1; i++) { temps[i].SetActive(false); } lvlPassedSign.appear(); gameStatus = true; } else { gameStatus = false; } }