コード例 #1
0
    void FollowAction()
    {
        if (Input.GetMouseButtonDown(1))
        {
            if (selectedObjects.Count != 0)
            {
                position = Input.mousePosition;
                Debug.Log(position);
                Ray        ray = Camera.main.ScreenPointToRay(Input.mousePosition);
                RaycastHit hit = new RaycastHit();
                if (Physics.Raycast(ray, out hit))
                {
                    target = hit.collider.gameObject;
                }

                ActionManager.ActionMaker(selectedObjects, target, position, isHealing);
            }
        }
    }