public void OnConnected() { Debug.Log("OnConnected() chat"); if (this.ChannelsToJoinOnConnect != null && this.ChannelsToJoinOnConnect.Length > 0) { this.chatClient.Subscribe(this.ChannelsToJoinOnConnect, 0); } chatClient.SetOnlineStatus(ChatUserStatus.Online); chatClient.AddFriends(UserFriendsID.ToArray()); ActionManager.Action_OnChatConnect(UserFriendsID, UserFriendsName, UserID); }