public override string AutoName() { return(ActionHelpers.AutoNameSetVar("SetString", stringVariable, stringValue)); }
public override string AutoName() { return(ActionHelpers.AutoNameSetVar("SetTexture", textureVariable, textureValue)); }
public override string AutoName() { return(ActionHelpers.AutoNameSetVar("SetBool", boolVariable, boolValue)); }
public override string AutoName() { return(ActionHelpers.AutoNameSetVar("SetMaterial", materialVariable, materialValue)); }
public override string AutoName() { return(ActionHelpers.AutoNameSetVar("Vector2", vector2Variable, vector2Value)); }
public override string AutoName() { return(ActionHelpers.AutoNameSetVar(this, intVariable, intValue)); }
public override string AutoName() { return(ActionHelpers.AutoNameSetVar("SetEnum", enumVariable, enumValue)); }
public override string AutoName() { return(ActionHelpers.AutoNameSetVar("SetColor", colorVariable, color)); }
public override string AutoName() { return(ActionHelpers.AutoNameSetVar("SetGameObject", variable, gameObject)); }
public override string AutoName() { return(ActionHelpers.AutoNameSetVar("SetObject", objectVariable, objectValue)); }