PaintColorField() public static method

public static PaintColorField ( Color value, float width, float height ) : Color
value Color
width float
height float
return Color
 private void PaintColorReplaceModeOnGUI()
 {
     m_State.replaceTargetColor = Utility.PaintColorField(m_State.replaceTargetColor, k_ButtonSize, k_ButtonSize);
     if (GUILayout.Button(Resources.apply, GUILayout.Width(k_ButtonSize), GUILayout.Height(k_ButtonSize)))
     {
         m_State.ApplyColorReplace();
     }
     if (GUILayout.Button(Resources.cancel, GUILayout.Width(k_ButtonSize), GUILayout.Height(k_ButtonSize)))
     {
         m_State.mode = RagePixelState.SceneMode.Paint;
     }
 }
Esempio n. 2
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 private void PaintColorReplaceModeOnGui()
 {
     _state.ReplaceTargetColor = Utility.PaintColorField(_state.ReplaceTargetColor, KButtonSize, KButtonSize);
     if (GUILayout.Button(Resources.Apply, GUILayout.Width(KButtonSize), GUILayout.Height(KButtonSize)))
     {
         _state.ApplyColorReplace();
     }
     if (GUILayout.Button(Resources.Cancel, GUILayout.Width(KButtonSize), GUILayout.Height(KButtonSize)))
     {
         _state.Mode = RagePixelState.SceneMode.Paint;
     }
 }
 public void PaintColorOnGUI()
 {
     if (m_State.mode == RagePixelState.SceneMode.ReplaceColor)
     {
         GUI.enabled = true;
         PaintColorReplaceModeOnGUI();
         GUI.enabled = false;
     }
     else
     {
         m_State.paintColor = Utility.PaintColorField(m_State.paintColor, k_ButtonSize, k_ButtonSize);
         BasicModeButton(RagePixelState.SceneMode.ReplaceColor, Resources.arrowRight);
     }
 }
Esempio n. 4
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 public void PaintColorOnGui()
 {
     if (_state.Mode == RagePixelState.SceneMode.ReplaceColor)
     {
         GUI.enabled = true;
         PaintColorReplaceModeOnGui();
         GUI.enabled = false;
     }
     else
     {
         _state.PaintColor = Utility.PaintColorField(_state.PaintColor, KButtonSize, KButtonSize);
         BasicModeButton(RagePixelState.SceneMode.ReplaceColor, Resources.ArrowRight);
     }
 }