public static PaintColorField ( Color value, float width, float height ) : Color | ||
value | Color | |
width | float | |
height | float | |
리턴 | Color |
private void PaintColorReplaceModeOnGUI() { m_State.replaceTargetColor = Utility.PaintColorField(m_State.replaceTargetColor, k_ButtonSize, k_ButtonSize); if (GUILayout.Button(Resources.apply, GUILayout.Width(k_ButtonSize), GUILayout.Height(k_ButtonSize))) { m_State.ApplyColorReplace(); } if (GUILayout.Button(Resources.cancel, GUILayout.Width(k_ButtonSize), GUILayout.Height(k_ButtonSize))) { m_State.mode = RagePixelState.SceneMode.Paint; } }
private void PaintColorReplaceModeOnGui() { _state.ReplaceTargetColor = Utility.PaintColorField(_state.ReplaceTargetColor, KButtonSize, KButtonSize); if (GUILayout.Button(Resources.Apply, GUILayout.Width(KButtonSize), GUILayout.Height(KButtonSize))) { _state.ApplyColorReplace(); } if (GUILayout.Button(Resources.Cancel, GUILayout.Width(KButtonSize), GUILayout.Height(KButtonSize))) { _state.Mode = RagePixelState.SceneMode.Paint; } }
public void PaintColorOnGUI() { if (m_State.mode == RagePixelState.SceneMode.ReplaceColor) { GUI.enabled = true; PaintColorReplaceModeOnGUI(); GUI.enabled = false; } else { m_State.paintColor = Utility.PaintColorField(m_State.paintColor, k_ButtonSize, k_ButtonSize); BasicModeButton(RagePixelState.SceneMode.ReplaceColor, Resources.arrowRight); } }
public void PaintColorOnGui() { if (_state.Mode == RagePixelState.SceneMode.ReplaceColor) { GUI.enabled = true; PaintColorReplaceModeOnGui(); GUI.enabled = false; } else { _state.PaintColor = Utility.PaintColorField(_state.PaintColor, KButtonSize, KButtonSize); BasicModeButton(RagePixelState.SceneMode.ReplaceColor, Resources.ArrowRight); } }