Esempio n. 1
0
		public void DrawComponentCurve(UnityEngine.UI.Windows.Plugins.Flow.Data.FlowWindow from, ref UnityEngine.UI.Windows.Plugins.Flow.Data.FlowWindow.ComponentLink link, UnityEngine.UI.Windows.Plugins.Flow.Data.FlowWindow to) {

			if (from.IsEnabled() == false || to.IsEnabled() == false) return;
			
			var component = from.GetLayoutComponent(link.sourceComponentTag);
			if (component != null) {
				
				var rect = component.tempEditorRect;
				
				var start = new Rect(from.rect.x + rect.x, from.rect.y + rect.y, rect.width, rect.height);
				var end = to.rect;
				
				var zOffset = -4f;
				
				var offset = Vector2.zero;
				var startPos = new Vector3(start.center.x + offset.x, start.center.y + offset.y, zOffset);
				var endPos = new Vector3(end.center.x + offset.x, end.center.y + offset.y, zOffset);
				
				var scale = FlowSystem.GetData().flowWindowWithLayoutScaleFactor;
				
				var side1 = from.rect.size.x * 0.5f;
				var side2 = from.rect.size.y * 0.5f;
				var stopDistance = Mathf.Sqrt(side1 * side1 + side2 * side2);
				
				var color = Color.white;
				if (from.GetContainer() != to.GetContainer()) {
					
					color = Color.gray;
					if (to.GetContainer() != null) color = to.GetContainer().randomColor;
					
				}
				var comment = this.DrawComponentCurve(startPos, endPos, color, stopDistance + 50f * scale, link.comment);
				if (link.comment != comment) {
					
					link.comment = comment;
					FlowSystem.SetDirty();
					
				}
				
			}
			
		}
Esempio n. 2
0
		public void DrawNodeCurve(UnityEngine.UI.Windows.Plugins.Flow.Data.FlowWindow from, UnityEngine.UI.Windows.Plugins.Flow.Data.FlowWindow to, bool doubleSide) {

			if (from.IsEnabled() == false || to.IsEnabled() == false) return;
			
			var fromRect = from.rect;
			Rect centerStart = fromRect;
			
			var toRect = to.rect;
			Rect centerEnd = toRect;
			
			var fromComponent = false;
			var toComponent = false;
			
			if (from.IsFunction() == true &&
			    from.IsContainer() == false) {
				
				var func = FlowSystem.GetWindow(from.GetFunctionId());
				if (func != null) {
					
					var selected = FlowSystem.GetSelected();
					var isSelected = selected.Contains(from.id) || (selected.Count == 0 && this.editor.focusedGUIWindow == from.id);
					if (isSelected == true) {
						
						var color = new Color(0f, 0f, 0f, 0.1f);
						var backColor = new Color(0.5f, 0.5f, 0.5f, 0.1f);
						
						this.DrawPolygon(new Vector3(from.rect.xMin, from.rect.yMin, 0f),
						                 new Vector3(func.rect.xMin, func.rect.yMin, 0f),
						                 new Vector3(func.rect.xMin, func.rect.yMax, 0f),
						                 new Vector3(from.rect.xMin, from.rect.yMax, 0f),
						                 backColor);
						
						this.DrawPolygon(new Vector3(from.rect.xMin, from.rect.yMin, 0f),
						                 new Vector3(func.rect.xMin, func.rect.yMin, 0f),
						                 new Vector3(func.rect.xMax, func.rect.yMin, 0f),
						                 new Vector3(from.rect.xMax, from.rect.yMin, 0f),
						                 backColor);
						
						this.DrawPolygon(new Vector3(from.rect.xMax, from.rect.yMin, 0f),
						                 new Vector3(func.rect.xMax, func.rect.yMin, 0f),
						                 new Vector3(func.rect.xMax, func.rect.yMax, 0f),
						                 new Vector3(from.rect.xMax, from.rect.yMax, 0f),
						                 backColor);
						
						this.DrawPolygon(new Vector3(from.rect.xMax, from.rect.yMax, 0f),
						                 new Vector3(func.rect.xMax, func.rect.yMax, 0f),
						                 new Vector3(func.rect.xMin, func.rect.yMax, 0f),
						                 new Vector3(from.rect.xMin, from.rect.yMax, 0f),
						                 backColor);
						
						this.DrawNodeCurveDotted(new Vector3(from.rect.xMin, from.rect.yMin, 0f),
						                         new Vector3(func.rect.xMin, func.rect.yMin, 0f),
						                         color
						                         );
						
						this.DrawNodeCurveDotted(new Vector3(from.rect.xMin, from.rect.yMax, 0f),
						                         new Vector3(func.rect.xMin, func.rect.yMax, 0f),
						                         color
						                         );
						
						this.DrawNodeCurveDotted(new Vector3(from.rect.xMax, from.rect.yMin, 0f),
						                         new Vector3(func.rect.xMax, func.rect.yMin, 0f),
						                         color
						                         );
						
						this.DrawNodeCurveDotted(new Vector3(from.rect.xMax, from.rect.yMax, 0f),
						                         new Vector3(func.rect.xMax, func.rect.yMax, 0f),
						                         color
						                         );
						
					}
					
				}
				
			}
			
			if (FlowSystem.GetData().flowWindowWithLayout == true) {
				
				var comps = from.attachedComponents.Where((c) => c.targetWindowId == to.id && c.sourceComponentTag != LayoutTag.None);
				foreach (var comp in comps) {
					
					var component = from.GetLayoutComponent(comp.sourceComponentTag);
					if (component != null) {
						
						fromRect = centerStart;
						
						var rect = component.tempEditorRect;
						fromRect = new Rect(fromRect.x + rect.x, fromRect.y + rect.y, rect.width, rect.height);
						
						this.DrawNodeCurve(from.GetContainer(), to.GetContainer(), centerStart, centerEnd, fromRect, toRect, doubleSide, 0f);
						
						fromComponent = true;
						
					}
					
				}
				
				if (doubleSide == true) {
					
					comps = to.attachedComponents.Where((c) => c.targetWindowId == from.id && c.sourceComponentTag != LayoutTag.None);
					foreach (var comp in comps) {
						
						var component = to.GetLayoutComponent(comp.sourceComponentTag);
						if (component != null) {
							
							toRect = centerEnd;
							
							var rect = component.tempEditorRect;
							toRect = new Rect(toRect.x + rect.x, toRect.y + rect.y, rect.width, rect.height);
							
							this.DrawNodeCurve(from.GetContainer(), to.GetContainer(), centerStart, centerEnd, fromRect, toRect, doubleSide, 0f);
							
							toComponent = true;
							
						}
						
					}
					
				}
				
			}
			
			if (fromComponent == false && toComponent == false) this.DrawNodeCurve(from.GetContainer(), to.GetContainer(), centerStart, centerEnd, fromRect, toRect, doubleSide);
			
		}