Esempio n. 1
0
            private void StartNewTrail()
            {
                trailCount++;
                lastTrailLength = 0.0f;
                GameObject trailObject = new GameObject("trail_" + trailCount);

                currentTrail = trailObject.AddComponent <Trail>();
                currentTrail.AddPathPoint(new Vector3(transform.position.x, transform.position.y + trailDistance, transform.position.z));
                currentTrail.AddPathPoint(new Vector3(transform.position.x, transform.position.y + trailDistance, transform.position.z));
            }