Esempio n. 1
0
 // Update is called once per frame
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (NextLevelName == "Level2")
     {
         ss.LoadLevelTwo();
     }
     else if (NextLevelName == "Level3")
     {
         ss.LoadLevelThree();
     }
     else if (NextLevelName == "Level4")
     {
         ss.LoadLevelFour();
     }
     else if (NextLevelName == "Level5")
     {
         ss.LoadLevelFive();
     }
     else if (NextLevelName == "TheEnd")
     {
         ss.LoadTheEnd();
     }
 }