Esempio n. 1
0
    private void OnTriggerEnter2D(Collider2D other)
    {
        // When player enters trigger box load level: Switch on int passed in through inspector
        if (other.gameObject == GameManager.instance.player.gameObject)
        {
            switch (levelNumberToLoad)
            {
            case (1):
            {
                sceneSwitcher.LoadLevel1();
                break;
            }

            case (2):
            {
                sceneSwitcher.LoadLevel2();
                break;
            }

            case (3):
            {
                sceneSwitcher.LoadLevel3();
                break;
            }

            case (99):
            {
                sceneSwitcher.LoadVictory();
                break;
            }
            }
        }
    }