Esempio n. 1
0
 // Start is called before the first frame update
 void Start()
 {
     userDataManager = FindObjectOfType <UserDataManager>();
     if (userDataManager.PersonalData.PlayerName != "")
     {
         SceneSwitcher.GoToHomeScreen();
     }
 }
Esempio n. 2
0
    public void SaveData()
    {
        string name = inputField.text;

        userDataManager.PersonalData.PlayerName = name;
        userDataManager.SaveData();
        SceneSwitcher.GoToHomeScreen();
    }
Esempio n. 3
0
    public void SaveData()
    {
        ClothesData data = new ClothesData();

        data.hat       = Hat;
        data.glasses   = Glasses;
        data.accessory = Accessory;
        data.shirt     = Shirt;
        string colorHTML = ColorUtility.ToHtmlStringRGB(this.transform.GetChild(1).gameObject.GetComponent <Image>().color);

        data.color = "#" + colorHTML;
        string json = JsonConvert.SerializeObject(data);

        userDataManager.SaveClothes(json);
        SceneSwitcher.GoToHomeScreen();
    }