Esempio n. 1
0
    //按下F→目前為combo
    private void CharacterAtk_F()
    {
        if (Input.GetKeyDown(KeyCode.F))
        {
            if (AniControll.canClick)
            {
                if (SkillState != SkillData.None)
                {
                    CancelNowSkill();
                }

                if (MyState != statesData.Combo)
                {
                    getIsRunning = false;
                    nav.ResetPath();
                    MyState = statesData.Combo;
                    myCachedTransform.forward = arrow.forward;
                }

                AniControll.TypeCombo(myCachedTransform.forward);
            }
        }
    }