Esempio n. 1
0
    private void MoveSelectedUnit(PlayerAI selectedPlayer)
    {
        Ray        ray = Camera.main.ScreenPointToRay(Input.mousePosition);
        RaycastHit hit;

        if (Physics.Raycast(ray, out hit))
        {
            selectedPlayer.MoveTo(hit.point);
            MoveRemainingUnits(hit.point, controlledAI);
        }
    }