Esempio n. 1
0
 void OnTriggerEnter2D(Collider2D collider)
 {
     if (collider.gameObject.layer == LayerMask.NameToLayer("Player"))
     {
         CharacterController controller = collider.GetComponent <CharacterController>();
         controller.ChangeCoin(coinValue);
         Destroy(gameObject);
     }
 }